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Basic NPC Seek Behaviour : Leadwerks Engine & Blitzmax

Basic NPC Seek Behaviour : Leadwerks Engine & Blitzmax

A test of

Basic NPC Seek : Pursue : Attack  Behaviour : Leadwerks Engine & Blitzmax

Basic NPC Seek : Pursue : Attack Behaviour : Leadwerks Engine & Blitzmax

Test of

More NPC Seek : Pursue : Attack Behaviour : Leadwerks Engine & Blitzmax

More NPC Seek : Pursue : Attack Behaviour : Leadwerks Engine & Blitzmax

More

100 NPCs in a Leadwerks level

100 NPCs in a Leadwerks level

EKI One -

30 NPCs in a Leadwerks level controlled by the EKI One AI Engine

30 NPCs in a Leadwerks level controlled by the EKI One AI Engine

EKI One -

A* Pathfinding - Blitzmax And Leadwerks Engine

A* Pathfinding - Blitzmax And Leadwerks Engine

Test of 32 number "

Game Mechanics: Pathfinding

Game Mechanics: Pathfinding

The

Tutorial: AI and Events

Tutorial: AI and Events

Tutorial: AI and Events

Single NPC with random movement in Leadwerks

Single NPC with random movement in Leadwerks

EKI One -

navmesh + leadwerks

navmesh + leadwerks

A level processed into a navmesh -

Tutorial: Switches and Events in Leadwerks

Tutorial: Switches and Events in Leadwerks

Tutorial: Switches and Events in Leadwerks

100 NPCs Path Finding and Steering in the EKI One Sandbox

100 NPCs Path Finding and Steering in the EKI One Sandbox

EKI One -

First AI NPC (Blue Tank)  Seek and Flee steering behaviors

First AI NPC (Blue Tank) Seek and Flee steering behaviors

First AI NPC (Blue Tank) Seek and Flee steering behaviors