Media Summary: Highly optimized font renderer rendering typical contents of a file browser window. Unsuprisingly it takes longer to fill a window ... Mouse pointer rendered during DLI and completely invisible to underlying screen updates. Numerous bug fixes and changes resulting in more intelligent window redraws. Background windows also render more quickly.

Atari 8 Bit Gui Simulated - Detailed Analysis & Overview

Highly optimized font renderer rendering typical contents of a file browser window. Unsuprisingly it takes longer to fill a window ... Mouse pointer rendered during DLI and completely invisible to underlying screen updates. Numerous bug fixes and changes resulting in more intelligent window redraws. Background windows also render more quickly. Quick test of completely rewritten low-level graphics rendering code in the Brief glimpse of some cosmetic additions to the A demonstration of drop-down menus on the

Demonstrating a dialogue box using the TUI developed for the Preliminary test of completely rewritten window manager, running with new interrupt handler which has freed up about ... Window manager with a lot of extra clipping and masking implemented (although not all of it). Feels much snappier in operation.

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How Atari 8-Bit Computers Work!
Atari 8-bit GUI simulated file browser window redraw
Atari 8-bit GUI on Real Hardware
Atari 8-bit GUI: First demo
Atari GUI: Simulated hi-res hardware sprite
Atari 8-bit GUI: Window Manager Completed
Atari 8-bit GUI: Low-level GFX Rewrite
Atari 8-bit GUI on a 7.16Mhz 65816 machine
Atari 8-bit GUI: Window Grow-Box
Atari 8-bit GUI font rendering
Atari 8-bit Text Mode GUI
Atari 8-bit GUI: Rewritten Window Manager and Interrupt Handlers
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How Atari 8-Bit Computers Work!

How Atari 8-Bit Computers Work!

Support The

Atari 8-bit GUI simulated file browser window redraw

Atari 8-bit GUI simulated file browser window redraw

Highly optimized font renderer rendering typical contents of a file browser window. Unsuprisingly it takes longer to fill a window ...

Atari 8-bit GUI on Real Hardware

Atari 8-bit GUI on Real Hardware

A brief look at the new

Atari 8-bit GUI: First demo

Atari 8-bit GUI: First demo

First released demo of the new

Atari GUI: Simulated hi-res hardware sprite

Atari GUI: Simulated hi-res hardware sprite

Mouse pointer rendered during DLI and completely invisible to underlying screen updates.

Atari 8-bit GUI: Window Manager Completed

Atari 8-bit GUI: Window Manager Completed

Numerous bug fixes and changes resulting in more intelligent window redraws. Background windows also render more quickly.

Atari 8-bit GUI: Low-level GFX Rewrite

Atari 8-bit GUI: Low-level GFX Rewrite

Quick test of completely rewritten low-level graphics rendering code in the

Atari 8-bit GUI on a 7.16Mhz 65816 machine

Atari 8-bit GUI on a 7.16Mhz 65816 machine

Bob Wooley recorded this video of the

Atari 8-bit GUI: Window Grow-Box

Atari 8-bit GUI: Window Grow-Box

Brief glimpse of some cosmetic additions to the

Atari 8-bit GUI font rendering

Atari 8-bit GUI font rendering

A demonstration of drop-down menus on the

Atari 8-bit Text Mode GUI

Atari 8-bit Text Mode GUI

Demonstrating a dialogue box using the TUI developed for the

Atari 8-bit GUI: Rewritten Window Manager and Interrupt Handlers

Atari 8-bit GUI: Rewritten Window Manager and Interrupt Handlers

Preliminary test of completely rewritten window manager, running with new interrupt handler which has freed up about ...

Atari 8-bit GUI Improved Window Clipping and Masking

Atari 8-bit GUI Improved Window Clipping and Masking

Window manager with a lot of extra clipping and masking implemented (although not all of it). Feels much snappier in operation.