Media Summary: In this episode we explore using kernels to draw our playfields, graphics, backgrounds, etc. We cover what types of kernels there ... In this video, I'll go through the the 2 line Never tough before that you have to call HMOVE on the 74th cycle if you want to move sprites to the left by 8px. Support my ...

Atari 2600 Pipe Kernel 2005 - Detailed Analysis & Overview

In this episode we explore using kernels to draw our playfields, graphics, backgrounds, etc. We cover what types of kernels there ... In this video, I'll go through the the 2 line Never tough before that you have to call HMOVE on the 74th cycle if you want to move sprites to the left by 8px. Support my ... This is a video of a demo (wip) of choplifter for the I made a little ahead, the first menu, the map and controlling the mouse. It required a lot with messing the This is something I'm putting together for the local 8-bit music collective. It's a work in progress, and there's a little glitching that ...

Photo Gallery

ATARI 2600 Pipe Kernel 2005 Chris Walton WIP
ATARI 2600 16 Digit Kernel Demo 2005 John Payson
ATARI 2600 batari Basic Kernel Demo 2005 Bob Montgomery WIP
Building Kernels on the ATARI 2600
ATARI 2600 24 Column Text Kernel v1 & v2 2007 John Payson WIP
ATARI 2600 Sudoku Grid Kernel 2008 Thomas Jentzsch WIP
Atari 2600 Programming - Video 13: Two Line Kernal
96px (12 pseudo-sprites interlaced) kernel written from zero on Atari 2600
ATARI 2600 24-column text kernel FROM ATARI AGE
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
New choplifter 2600/vcs kernel test (8k)
Dystopia, some progression (recorded on real Atari 2600)
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ATARI 2600 Pipe Kernel 2005 Chris Walton WIP

ATARI 2600 Pipe Kernel 2005 Chris Walton WIP

LINK FOR OTHER

ATARI 2600 16 Digit Kernel Demo 2005 John Payson

ATARI 2600 16 Digit Kernel Demo 2005 John Payson

LINK FOR OTHER

ATARI 2600 batari Basic Kernel Demo 2005 Bob Montgomery WIP

ATARI 2600 batari Basic Kernel Demo 2005 Bob Montgomery WIP

LINK FOR OTHER

Building Kernels on the ATARI 2600

Building Kernels on the ATARI 2600

In this episode we explore using kernels to draw our playfields, graphics, backgrounds, etc. We cover what types of kernels there ...

ATARI 2600 24 Column Text Kernel v1 & v2 2007 John Payson WIP

ATARI 2600 24 Column Text Kernel v1 & v2 2007 John Payson WIP

LINK FOR OTHER

ATARI 2600 Sudoku Grid Kernel 2008 Thomas Jentzsch WIP

ATARI 2600 Sudoku Grid Kernel 2008 Thomas Jentzsch WIP

LINK FOR OTHER

Atari 2600 Programming - Video 13: Two Line Kernal

Atari 2600 Programming - Video 13: Two Line Kernal

In this video, I'll go through the the 2 line

96px (12 pseudo-sprites interlaced) kernel written from zero on Atari 2600

96px (12 pseudo-sprites interlaced) kernel written from zero on Atari 2600

Never tough before that you have to call HMOVE on the 74th cycle if you want to move sprites to the left by 8px. Support my ...

ATARI 2600 24-column text kernel FROM ATARI AGE

ATARI 2600 24-column text kernel FROM ATARI AGE

LINK FOR OTHER

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

How does the

New choplifter 2600/vcs kernel test (8k)

New choplifter 2600/vcs kernel test (8k)

This is a video of a demo (wip) of choplifter for the

Dystopia, some progression (recorded on real Atari 2600)

Dystopia, some progression (recorded on real Atari 2600)

I made a little ahead, the first menu, the map and controlling the mouse. It required a lot with messing the

Textured z-mapping with melty text on Atari 2600

Textured z-mapping with melty text on Atari 2600

This is something I'm putting together for the local 8-bit music collective. It's a work in progress, and there's a little glitching that ...