Media Summary: As UI and UX designers, we're pretty limited by how much we can convey in static visuals. PRESENTATION SCIM 3413 INTERACTIVE MEDIA PRODUCTION ASSIGNMENT 4 : HIGH - FIDELITY PROTOTYPE In this project I used destructible static meshes (cars) that emit an exploding sound upon fracture, a timer based tick event with ...
Assignment 4 Interactive Prototype - Detailed Analysis & Overview
As UI and UX designers, we're pretty limited by how much we can convey in static visuals. PRESENTATION SCIM 3413 INTERACTIVE MEDIA PRODUCTION ASSIGNMENT 4 : HIGH - FIDELITY PROTOTYPE In this project I used destructible static meshes (cars) that emit an exploding sound upon fracture, a timer based tick event with ... Present the functionality by demonstrating the wireflow. The