Media Summary: This is the continuation of previous video ( but this time the challenge was to try In this tutorial we will implement the baseline for the scoring system. You can check the project code here: ... A very simple analogic clock implemented in

Assembly 8086 Dos Playing Multiple - Detailed Analysis & Overview

This is the continuation of previous video ( but this time the challenge was to try In this tutorial we will implement the baseline for the scoring system. You can check the project code here: ... A very simple analogic clock implemented in Check 1:04 or 32:31 for a quick demo :) Let's code a program in I was surprised by this, did you know that 1-bit PCM sound is actually recognizable ? Very cool huh :) ? Target OS: Check 13:05 to see the result :) Let's code a program in

Check 1:07:50 to see the result :) ERRATA: sorry, there is an error at 00:58:33 for the DMA page register information: the correct is ... Check 5:15 to see the result :) Recently I was studying the original Wolfenstein 3D (Shareware version) game audio asset files ... Check 0:36 for a quick demo :) I started this program in may 11, 2019 but only now i could finally finish it. It's much more stable ...

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[Assembly 8086 / DOS] - Playing Multiple PCM Sounds Simultaneously / SB Hardware Level Programming
[Assembly 8086 / DOS] - Let's code a program that play MIDI music / CTMIDI.DRV / SB16
[MASM] 8086 Assembly - Pong -  15 Creating Player Points
[Assembly 8086/87 / DOS] 2D from scratch - Analogic Clock
[Assembly 8086 / DOS] - Let's code a PCM digitized sound player using the PC Speaker (PWM)
[Assembly 8086 / DOS] - Playing 1-Bit PCM digitized sound through the PC-Speaker (beware loud sound)
[Assembly 8086 / DOS] - Let's code Sound Blaster DMA "Auto-init" mode PCM digitized sound player
Assembly Language in 100 Seconds
[Assembly 8086 / DOS] - Let's code Sound Blaster DMA "Single-cycle" mode PCM digitized sound player
[Assembly 8086 / DOS] - Let's code a very simple COVOX PCM audio player
[Assembly 8086 / DOS] - Let's code a very simple IMF music player (source code)
[Assembly 8086 / DOS] - Playing PCM digitized sound through the Adlib / SB OPL2 card (source code)
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[Assembly 8086 / DOS] - Playing Multiple PCM Sounds Simultaneously / SB Hardware Level Programming

[Assembly 8086 / DOS] - Playing Multiple PCM Sounds Simultaneously / SB Hardware Level Programming

This is the continuation of previous video (https://youtu.be/cQwG7DiqK80), but this time the challenge was to try

[Assembly 8086 / DOS] - Let's code a program that play MIDI music / CTMIDI.DRV / SB16

[Assembly 8086 / DOS] - Let's code a program that play MIDI music / CTMIDI.DRV / SB16

Assembly 8086

[MASM] 8086 Assembly - Pong -  15 Creating Player Points

[MASM] 8086 Assembly - Pong - 15 Creating Player Points

In this tutorial we will implement the baseline for the scoring system. You can check the project code here: ...

[Assembly 8086/87 / DOS] 2D from scratch - Analogic Clock

[Assembly 8086/87 / DOS] 2D from scratch - Analogic Clock

A very simple analogic clock implemented in

[Assembly 8086 / DOS] - Let's code a PCM digitized sound player using the PC Speaker (PWM)

[Assembly 8086 / DOS] - Let's code a PCM digitized sound player using the PC Speaker (PWM)

Check 1:04 or 32:31 for a quick demo :) Let's code a program in

[Assembly 8086 / DOS] - Playing 1-Bit PCM digitized sound through the PC-Speaker (beware loud sound)

[Assembly 8086 / DOS] - Playing 1-Bit PCM digitized sound through the PC-Speaker (beware loud sound)

I was surprised by this, did you know that 1-bit PCM sound is actually recognizable ? Very cool huh :) ? Target OS:

[Assembly 8086 / DOS] - Let's code Sound Blaster DMA "Auto-init" mode PCM digitized sound player

[Assembly 8086 / DOS] - Let's code Sound Blaster DMA "Auto-init" mode PCM digitized sound player

Check 13:05 to see the result :) Let's code a program in

Assembly Language in 100 Seconds

Assembly Language in 100 Seconds

Assembly

[Assembly 8086 / DOS] - Let's code Sound Blaster DMA "Single-cycle" mode PCM digitized sound player

[Assembly 8086 / DOS] - Let's code Sound Blaster DMA "Single-cycle" mode PCM digitized sound player

Check 1:07:50 to see the result :) ERRATA: sorry, there is an error at 00:58:33 for the DMA page register information: the correct is ...

[Assembly 8086 / DOS] - Let's code a very simple COVOX PCM audio player

[Assembly 8086 / DOS] - Let's code a very simple COVOX PCM audio player

Coding a very simple COVOX PCM audio

[Assembly 8086 / DOS] - Let's code a very simple IMF music player (source code)

[Assembly 8086 / DOS] - Let's code a very simple IMF music player (source code)

Check 5:15 to see the result :) Recently I was studying the original Wolfenstein 3D (Shareware version) game audio asset files ...

[Assembly 8086 / DOS] - Playing PCM digitized sound through the Adlib / SB OPL2 card (source code)

[Assembly 8086 / DOS] - Playing PCM digitized sound through the Adlib / SB OPL2 card (source code)

Check 0:36 for a quick demo :) I started this program in may 11, 2019 but only now i could finally finish it. It's much more stable ...

Lesson #2: Addition Of TWO Number With User Input In  Assembly Language in x8086 processor

Lesson #2: Addition Of TWO Number With User Input In Assembly Language in x8086 processor

Lesson #2 Addition Of