Media Summary: A walkthrough demo w/o commentary. Light-linking is needed rarely but when it is needed, it's needed. And Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, ... Increasing the amount of specular in the light settings enhances and contrasts
Arnold Tutorial Render A Caustic - Detailed Analysis & Overview
A walkthrough demo w/o commentary. Light-linking is needed rarely but when it is needed, it's needed. And Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, ... Increasing the amount of specular in the light settings enhances and contrasts