Media Summary: Use code line: _fire = "test_EmptyObjectForFireBig" createVehicle (getPos this); _smoke = "test_EmptyObjectForSmoke" ... Name the trigger "trigger1" or change the name in the On Act. code. ▻ Countdown: 1, 1, 1 ▻ Activated by: anybody, once, ... In this video, I'd like to share about how to create
Arma 3 Adding Basic Smoke - Detailed Analysis & Overview
Use code line: _fire = "test_EmptyObjectForFireBig" createVehicle (getPos this); _smoke = "test_EmptyObjectForSmoke" ... Name the trigger "trigger1" or change the name in the On Act. code. ▻ Countdown: 1, 1, 1 ▻ Activated by: anybody, once, ... In this video, I'd like to share about how to create With Spearhead 1944 due shortly (or it may already be out by the time you watch this video), I thought I'd do a quick beginners ... Excuse the poor quality.... testing some stuff. pilots view: Currently working on a horror project. It still needs to have some