Media Summary: Note: this is a VERY early version. As you can probably guess from looking, all the sprites are temp sprites, and they'll probably ... Happy New Years' Eve! I've been VERY busy. As it turns out, UI design is really hard when the player can't use their mouse. Hey! I've been really busy, both with real-life and with working on this project. Things are coming along nicely so far, though!

Antideus Devlog 12 22 24 - Detailed Analysis & Overview

Note: this is a VERY early version. As you can probably guess from looking, all the sprites are temp sprites, and they'll probably ... Happy New Years' Eve! I've been VERY busy. As it turns out, UI design is really hard when the player can't use their mouse. Hey! I've been really busy, both with real-life and with working on this project. Things are coming along nicely so far, though! Introducing Dueling Crowns. This is a mini-game I never planned to build, that somehow became of a very fun part of this project. Play Night Stones Now Please subscribe, like and turn on ... Patreon for early access: My Discord community: In 0.1, this ...

In this update I polished some player physics systems and added support for other objects scaling to beacons. Support This ... Practically at a Feature Lock in regards to Monster Combat. Most major mechanics locked-in at this point. Wishlist Souls End Here - Songs Used In Order - Dark Souls 2 OST ...

Photo Gallery

Antideus Devlog (12/22/24): Dialogue and Initiating Combat
Antideus Devlog (12/21/24): Warps, Tilesize, and Camera
Antideus Devlog (12/18/24): Overworld Sneak Peek!
Antideus Devlog (12/31/24): Pause Menu Implemented!
WE'RE GETTING CLOSER TO DEMO [Devlog #12]
Antideus Devlog (2/14/25): February Progress Update!
Dev Log #4 - Adding new content
The Internet Played My Game (and it did not go well)
Immersive Dialogue Expansion: Solstheim 0.1
I Fit Europe Into One Meter of My Game - Spatial Dip Devlog 2
Some tips on how to make interesting devlogs for your games
Essarn Isle Devlog #111
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Antideus Devlog (12/22/24): Dialogue and Initiating Combat

Antideus Devlog (12/22/24): Dialogue and Initiating Combat

I swear I'm not going to release a

Antideus Devlog (12/21/24): Warps, Tilesize, and Camera

Antideus Devlog (12/21/24): Warps, Tilesize, and Camera

Devlog

Antideus Devlog (12/18/24): Overworld Sneak Peek!

Antideus Devlog (12/18/24): Overworld Sneak Peek!

Note: this is a VERY early version. As you can probably guess from looking, all the sprites are temp sprites, and they'll probably ...

Antideus Devlog (12/31/24): Pause Menu Implemented!

Antideus Devlog (12/31/24): Pause Menu Implemented!

Happy New Years' Eve! I've been VERY busy. As it turns out, UI design is really hard when the player can't use their mouse.

WE'RE GETTING CLOSER TO DEMO [Devlog #12]

WE'RE GETTING CLOSER TO DEMO [Devlog #12]

It's my

Antideus Devlog (2/14/25): February Progress Update!

Antideus Devlog (2/14/25): February Progress Update!

Hey! I've been really busy, both with real-life and with working on this project. Things are coming along nicely so far, though!

Dev Log #4 - Adding new content

Dev Log #4 - Adding new content

Introducing Dueling Crowns. This is a mini-game I never planned to build, that somehow became of a very fun part of this project.

The Internet Played My Game (and it did not go well)

The Internet Played My Game (and it did not go well)

Play Night Stones Now https://store.steampowered.com/app/2300340/Night_Stones/ Please subscribe, like and turn on ...

Immersive Dialogue Expansion: Solstheim 0.1

Immersive Dialogue Expansion: Solstheim 0.1

Patreon for early access: https://www.patreon.com/c/anbeegod My Discord community: https://discord.gg/k9W3N3q In 0.1, this ...

I Fit Europe Into One Meter of My Game - Spatial Dip Devlog 2

I Fit Europe Into One Meter of My Game - Spatial Dip Devlog 2

In this update I polished some player physics systems and added support for other objects scaling to beacons. Support This ...

Some tips on how to make interesting devlogs for your games

Some tips on how to make interesting devlogs for your games

Stream where I made a

Essarn Isle Devlog #111

Essarn Isle Devlog #111

Practically at a Feature Lock in regards to Monster Combat. Most major mechanics locked-in at this point.

The Update I Never Wanted to Make | Devlog 2

The Update I Never Wanted to Make | Devlog 2

Wishlist Souls End Here - https://store.steampowered.com/app/3569020/Souls_End/ Songs Used In Order - Dark Souls 2 OST ...