Media Summary: Note: this is a VERY early version. As you can probably guess from looking, all the sprites are temp sprites, and they'll probably ... Happy New Years' Eve! I've been VERY busy. As it turns out, UI design is really hard when the player can't use their mouse. Hey! I've been really busy, both with real-life and with working on this project. Things are coming along nicely so far, though!
Antideus Devlog 12 22 24 - Detailed Analysis & Overview
Note: this is a VERY early version. As you can probably guess from looking, all the sprites are temp sprites, and they'll probably ... Happy New Years' Eve! I've been VERY busy. As it turns out, UI design is really hard when the player can't use their mouse. Hey! I've been really busy, both with real-life and with working on this project. Things are coming along nicely so far, though! Introducing Dueling Crowns. This is a mini-game I never planned to build, that somehow became of a very fun part of this project. Play Night Stones Now Please subscribe, like and turn on ... Patreon for early access: My Discord community: In 0.1, this ...
In this update I polished some player physics systems and added support for other objects scaling to beacons. Support This ... Practically at a Feature Lock in regards to Monster Combat. Most major mechanics locked-in at this point. Wishlist Souls End Here - Songs Used In Order - Dark Souls 2 OST ...