Media Summary: The 2D blending types blends the child motions according to two parameters. In this example, the parameters are velocityX ... Procedural spine rotation while aiming. When the rotation of the spine is controlled manually, the sphere associated with the bone ... AnimComposer Example jmonkeyEngine JPluto Game
Animstatemachine 3 Multilayer Avatarmask Jmonkeyengine - Detailed Analysis & Overview
The 2D blending types blends the child motions according to two parameters. In this example, the parameters are velocityX ... Procedural spine rotation while aiming. When the rotation of the spine is controlled manually, the sphere associated with the bone ... AnimComposer Example jmonkeyEngine JPluto Game This is a WIP for retargeting bvh animations to an arbitrary skeleton in JME 3.0. Quick tutorial I made to help someone get armor and clothing working with JME3.