Media Summary: We defined 2 constants for light and dark squares: private final val lightColor = Color.argb(1f, .9f, .9f, .9f) private final val darkColor ... We created handy functions like drawPieceAt(..) to We temporarily created an instance of ChessModel so we could render all the 32
Android Chess 014 Making Chessboard - Detailed Analysis & Overview
We defined 2 constants for light and dark squares: private final val lightColor = Color.argb(1f, .9f, .9f, .9f) private final val darkColor ... We created handy functions like drawPieceAt(..) to We temporarily created an instance of ChessModel so we could render all the 32