Media Summary: We present a real-time method for rendering This video was sponsored by Brilliant. To try everything Brilliant has to offer—free—for a full 30 days, visit ... In this video I'm showcasing my sampling strategy that's based on cascades. Cascades that are farther away, contain more ...
Analytic Global Illumination Dynamic Geometry - Detailed Analysis & Overview
We present a real-time method for rendering This video was sponsored by Brilliant. To try everything Brilliant has to offer—free—for a full 30 days, visit ... In this video I'm showcasing my sampling strategy that's based on cascades. Cascades that are farther away, contain more ... You can find the source code of Castor3D on github: In this demo I explore 2d GI. My long-term goal was to find a way to calculate light from faraway occluders in lower resolution than ...