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An Atlas-Packing Algorithm for Efficient Rendering of Arbitrarily Parametrized Decal Textures

An Atlas-Packing Algorithm for Efficient Rendering of Arbitrarily Parametrized Decal Textures

An Atlas

Atlas Maker : Packing Textures Quickly and Easily

Atlas Maker : Packing Textures Quickly and Easily

This video introduces

Advanced Sprite Packing Algorithms in GameMaker

Advanced Sprite Packing Algorithms in GameMaker

Our earlier sprite

How to make Texture Atlases (with automation)

How to make Texture Atlases (with automation)

rendergate ($25 of free credits) https://rendergate.ch/en/features ➟ https://www.patreon.com/cg_matter ...

Greedy Packing Algorithm -- Processing

Greedy Packing Algorithm -- Processing

Easy to understand and write,

Day 40 - Texture Packing/Mapping

Day 40 - Texture Packing/Mapping

Get the source-code and binaries here: https://cranky12.itch.io/pvgame https://github.com/to-miz/pvgame We continue our work on ...

Simple Sprite Packing in GameMaker

Simple Sprite Packing in GameMaker

Packing

An efficient rectangle-packing algorithm for organic environment generation

An efficient rectangle-packing algorithm for organic environment generation

This is a quick video showing an

The pack layout method in tkinter

The pack layout method in tkinter

A detailed guide on how to use the pack method in tkinter. Code here: ...

2D Sprite Batching and Texture Atlases

2D Sprite Batching and Texture Atlases

Bin

Box Cutter: Atlas Refinement for Efficient Packing via Void Elimination (SIGGRAPH 2018)

Box Cutter: Atlas Refinement for Efficient Packing via Void Elimination (SIGGRAPH 2018)

BoxCutter is an

Bin Packing Approximation

Bin Packing Approximation

In this video, we discuss the Bin

Visualization - Rect Packing

Visualization - Rect Packing

Visualization of rectangle