Media Summary: This week I created new SFX and character audio (I added a ship computer for Karis to talk to) and implemented This week I created a UX prototype for the handheld device the character (and player) use in my game concept in order to access ... Hi there! In my previous video on installing the

Amtharus Progress Update 2 Fmod - Detailed Analysis & Overview

This week I created new SFX and character audio (I added a ship computer for Karis to talk to) and implemented This week I created a UX prototype for the handheld device the character (and player) use in my game concept in order to access ... Hi there! In my previous video on installing the Discover the latest features available in Moving Image rights reserved to Valve. Sound Track rights reserved to JSC Productions. Just a simple modification, that adds a bass boost to existing, default gun sounds. Tools used:

Adding Star Wars blaster, lowering side thruster volume... LIVE! F it... we'll do it LIVE! In this video I describe how to create personalised default events in

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Amtharus Progress Update #2 - FMOD Audio Implementation
Amtharus Progress Update #3 - UX Design
The PROPER way to install FMod
Car Engine [Complex System - FMOD]
FMOD Studio 1.08 - In-Studio Editing
Half Life 2 - Lighthouse [FMOD Sound Replacement]
War Thunder FMOD Studio Experiment - Bass Boost (L11A5 120 mm)
Battlescape FMOD Live Update (Star Wars Mod?)
2.1°  Prova Audio Esempio con Fmod
FMOD Tutorial #3 - Creating Default Events
Spaceship FMOD
War Thunder FMOD Studio Experiment - Bass Boost (105 mm L7)
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Amtharus Progress Update #2 - FMOD Audio Implementation

Amtharus Progress Update #2 - FMOD Audio Implementation

This week I created new SFX and character audio (I added a ship computer for Karis to talk to) and implemented

Amtharus Progress Update #3 - UX Design

Amtharus Progress Update #3 - UX Design

This week I created a UX prototype for the handheld device the character (and player) use in my game concept in order to access ...

The PROPER way to install FMod

The PROPER way to install FMod

Hi there! In my previous video on installing the

Car Engine [Complex System - FMOD]

Car Engine [Complex System - FMOD]

Car Engine [Complex System - FMOD]

FMOD Studio 1.08 - In-Studio Editing

FMOD Studio 1.08 - In-Studio Editing

Discover the latest features available in

Half Life 2 - Lighthouse [FMOD Sound Replacement]

Half Life 2 - Lighthouse [FMOD Sound Replacement]

http://www.jscproductions.co.uk Moving Image rights reserved to Valve. Sound Track rights reserved to JSC Productions.

War Thunder FMOD Studio Experiment - Bass Boost (L11A5 120 mm)

War Thunder FMOD Studio Experiment - Bass Boost (L11A5 120 mm)

Just a simple modification, that adds a bass boost to existing, default gun sounds. Tools used:

Battlescape FMOD Live Update (Star Wars Mod?)

Battlescape FMOD Live Update (Star Wars Mod?)

Adding Star Wars blaster, lowering side thruster volume... LIVE! F it... we'll do it LIVE!

2.1°  Prova Audio Esempio con Fmod

2.1° Prova Audio Esempio con Fmod

fmod

FMOD Tutorial #3 - Creating Default Events

FMOD Tutorial #3 - Creating Default Events

In this video I describe how to create personalised default events in

Spaceship FMOD

Spaceship FMOD

Spaceship FMOD

War Thunder FMOD Studio Experiment - Bass Boost (105 mm L7)

War Thunder FMOD Studio Experiment - Bass Boost (105 mm L7)

Just a simple modification, that adds a bass boost to existing, default gun sounds. Tools used:

Assetto Corsa 1.0 RC | New Sound | FMOD Studio | @ SPA | Next Gen Race Sim

Assetto Corsa 1.0 RC | New Sound | FMOD Studio | @ SPA | Next Gen Race Sim

Assetto Corsa 1.0 RC | New Sound |