Media Summary: void OnStart() { AddEntityCollideCallback("Player", "Trigger", "EventCollide", true, 1); } void EventCollide(string &in asParent, ... script is in comments I cannot put angle brackets in description :( # Hi, all. Today I bring you the start of my series, which is about creating a

Amnesia Ll Custom Story Tutorial - Detailed Analysis & Overview

void OnStart() { AddEntityCollideCallback("Player", "Trigger", "EventCollide", true, 1); } void EventCollide(string &in asParent, ... script is in comments I cannot put angle brackets in description :( # Hi, all. Today I bring you the start of my series, which is about creating a Cringe Alert: Hello everyone. Forgot to introduce myself in the video but you know who i am, here is the how to create your own ... void OnEnter() { PlayMusic("safe_room.ogg", true, 3, 3, 1, true); } # So it looks like instead of 30 minutes, the episodes may be 1 hour each. I hope this won't be too much of a problem. Contents: ...

Scripts used in this video: ///map 1: void OnStart() { AddGlobalVarInt("Machine", 1); } void door_interact(string &in asEntity) ...

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[HPL2] How to Set Up a Basic Custom Story for Amnesia: TDD
Amnesia ll Custom-story Tutorial ll Part 1 (Chamber+Files)
Amnesia Custom Story Tutorial - 2025 - (Signs) #8
Amnesia Custom Story Tutorial - 2025 - (Enemy Spawn Scripting) #5
Amnesia Custom Story Tutorial - 2025 - (Notes) #3
Amnesia Custom Story Tutorial - 2024 - (Setup Custom Story) #1
Amnesia - Let's Create a Custom Story (#1) - Introduction
How to: Create your own custom story (Amnesia Editor)
Amnesia: Custom Story Tutorial: Converting Custom Story to Full Conversion
Amnesia HPL Tutorial Getting in to Your Custom Story
Amnesia Custom Story Tutorial - 2025 - (Background Music) #10
Amnesia - Let's Create a Custom Story (#2) - Starting with Models
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[HPL2] How to Set Up a Basic Custom Story for Amnesia: TDD

[HPL2] How to Set Up a Basic Custom Story for Amnesia: TDD

In this

Amnesia ll Custom-story Tutorial ll Part 1 (Chamber+Files)

Amnesia ll Custom-story Tutorial ll Part 1 (Chamber+Files)

Amnesia custom

Amnesia Custom Story Tutorial - 2025 - (Signs) #8

Amnesia Custom Story Tutorial - 2025 - (Signs) #8

amnesia

Amnesia Custom Story Tutorial - 2025 - (Enemy Spawn Scripting) #5

Amnesia Custom Story Tutorial - 2025 - (Enemy Spawn Scripting) #5

void OnStart() { AddEntityCollideCallback("Player", "Trigger", "EventCollide", true, 1); } void EventCollide(string &in asParent, ...

Amnesia Custom Story Tutorial - 2025 - (Notes) #3

Amnesia Custom Story Tutorial - 2025 - (Notes) #3

script is in comments I cannot put angle brackets in description :( #

Amnesia Custom Story Tutorial - 2024 - (Setup Custom Story) #1

Amnesia Custom Story Tutorial - 2024 - (Setup Custom Story) #1

Level editor : https://wiki.frictionalgames.com/page/HPL2/Tools

Amnesia - Let's Create a Custom Story (#1) - Introduction

Amnesia - Let's Create a Custom Story (#1) - Introduction

Hi, all. Today I bring you the start of my series, which is about creating a

How to: Create your own custom story (Amnesia Editor)

How to: Create your own custom story (Amnesia Editor)

Cringe Alert: Hello everyone. Forgot to introduce myself in the video but you know who i am, here is the how to create your own ...

Amnesia: Custom Story Tutorial: Converting Custom Story to Full Conversion

Amnesia: Custom Story Tutorial: Converting Custom Story to Full Conversion

A

Amnesia HPL Tutorial Getting in to Your Custom Story

Amnesia HPL Tutorial Getting in to Your Custom Story

Getting in to Your

Amnesia Custom Story Tutorial - 2025 - (Background Music) #10

Amnesia Custom Story Tutorial - 2025 - (Background Music) #10

void OnEnter() { PlayMusic("safe_room.ogg", true, 3, 3, 1, true); } #

Amnesia - Let's Create a Custom Story (#2) - Starting with Models

Amnesia - Let's Create a Custom Story (#2) - Starting with Models

So it looks like instead of 30 minutes, the episodes may be 1 hour each. I hope this won't be too much of a problem. Contents: ...

Global Variables  — Amnesia Custom Story Tutorial

Global Variables — Amnesia Custom Story Tutorial

Scripts used in this video: ///map 1: void OnStart() { AddGlobalVarInt("Machine", 1); } void door_interact(string &in asEntity) ...