Media Summary: Today we implement a semi-fixed timestep in our game! The three types of timesteps are variable, semi-fixed, and fixed, and you ... In this video, I am going to show you how to get text width and text height of a string in pixels. Today we start writing our game engine by opening our window! We have a long and exciting road ahead :D NOTE: If you are on ...
Advanced C Graphics Tutorial 29 - Detailed Analysis & Overview
Today we implement a semi-fixed timestep in our game! The three types of timesteps are variable, semi-fixed, and fixed, and you ... In this video, I am going to show you how to get text width and text height of a string in pixels. Today we start writing our game engine by opening our window! We have a long and exciting road ahead :D NOTE: If you are on ... ... Vulcan I've played around with Vulcan and I just I it's just so complex I think you've got to be a real expert in In today's video we make an efficient 2D particle engine! The video is a bit long, but it is well worth it! In the next video we will ... Credit to Cristian Zaloj for the original implementation! Give him some love in the comments! In this