Media Summary: Adobe Group Product Manager Doug Winnie teaches you how to use Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Adobe's Doug ... Adobe's Doug Winnie continues to cover best practices for accessing data in object-oriented programming. In this video, he uses ...

Actionscript 1 1 Adding Items - Detailed Analysis & Overview

Adobe Group Product Manager Doug Winnie teaches you how to use Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Adobe's Doug ... Adobe's Doug Winnie continues to cover best practices for accessing data in object-oriented programming. In this video, he uses ... Adobe's Doug Winnie further explores the usefulness of customized classes in object-oriented programming in Flash Professional ... Dive deeper with the Library panel and learn more about how to name instances on the stage, and how to use the Linkage panel ... This video covers the following topics: -picking up hearts on the stage and displaying hearts in the UI for health -hitTestObject ...

Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ...

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ActionScript 1:1 - Adding Items to an Array (episode 33)
ActionScript 1:1 - Adding Named Objects to the Stage (episode 6)
ActionScript 1:1 - Create Drag and Drop Objects (episode 19)
ActionScript 1:1 - Use Arrays to Access Objects on the Stage (episode 36)
ActionScript 1:1 - Removing Items from an Array (episode 34)
ActionScript 1:1 - Changing Object Parameters (episode 4)
ActionScript 1:1 - Looping through items of an Array (episode 35)
ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)
ActionScript 1:1 with Doug Winnie - Accessing Data from Custom Classes with "get" (episode 55)
ActionScript 1:1 with Doug Winnie - Working with Custom Classes (episode 48)
ActionScript 1:1 - Exploring Named Library Assets (episode 5)
Using Arrays, Loops, and hitTestObject in ActionScript to Pick Up Objects with a Character
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ActionScript 1:1 - Adding Items to an Array (episode 33)

ActionScript 1:1 - Adding Items to an Array (episode 33)

Doug continues his tutorial on arrays in

ActionScript 1:1 - Adding Named Objects to the Stage (episode 6)

ActionScript 1:1 - Adding Named Objects to the Stage (episode 6)

Adobe Group Product Manager Doug Winnie teaches you how to use

ActionScript 1:1 - Create Drag and Drop Objects (episode 19)

ActionScript 1:1 - Create Drag and Drop Objects (episode 19)

Add

ActionScript 1:1 - Use Arrays to Access Objects on the Stage (episode 36)

ActionScript 1:1 - Use Arrays to Access Objects on the Stage (episode 36)

Combine stored

ActionScript 1:1 - Removing Items from an Array (episode 34)

ActionScript 1:1 - Removing Items from an Array (episode 34)

Modify your existing arrays by taking

ActionScript 1:1 - Changing Object Parameters (episode 4)

ActionScript 1:1 - Changing Object Parameters (episode 4)

In order to manipulate

ActionScript 1:1 - Looping through items of an Array (episode 35)

ActionScript 1:1 - Looping through items of an Array (episode 35)

You can loop through

ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)

ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)

Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Adobe's Doug ...

ActionScript 1:1 with Doug Winnie - Accessing Data from Custom Classes with "get" (episode 55)

ActionScript 1:1 with Doug Winnie - Accessing Data from Custom Classes with "get" (episode 55)

Adobe's Doug Winnie continues to cover best practices for accessing data in object-oriented programming. In this video, he uses ...

ActionScript 1:1 with Doug Winnie - Working with Custom Classes (episode 48)

ActionScript 1:1 with Doug Winnie - Working with Custom Classes (episode 48)

Adobe's Doug Winnie further explores the usefulness of customized classes in object-oriented programming in Flash Professional ...

ActionScript 1:1 - Exploring Named Library Assets (episode 5)

ActionScript 1:1 - Exploring Named Library Assets (episode 5)

Dive deeper with the Library panel and learn more about how to name instances on the stage, and how to use the Linkage panel ...

Using Arrays, Loops, and hitTestObject in ActionScript to Pick Up Objects with a Character

Using Arrays, Loops, and hitTestObject in ActionScript to Pick Up Objects with a Character

This video covers the following topics: -picking up hearts on the stage and displaying hearts in the UI for health -hitTestObject ...

ActionScript 1:1 - Accessing Object Parameters (episode 3)

ActionScript 1:1 - Accessing Object Parameters (episode 3)

Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ...