Media Summary: This week I reworked campaign map view in Shadow casting is ... starting to make sense. It is still terrible by sensible standards, but I have to start somewhere and it is not like I ... I spent most of my time during last week on the tutorial system and it's various parts, like the tutorial character animation system.
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This week I reworked campaign map view in Shadow casting is ... starting to make sense. It is still terrible by sensible standards, but I have to start somewhere and it is not like I ... I spent most of my time during last week on the tutorial system and it's various parts, like the tutorial character animation system. This week I started designing the rescue intro cutscene for This week I worked on a new animation that is Me being me, I was pretty unhappy with how the text rendering worked and I just couldn't restrain myself to implement signed ...
Over the last week, I started adding gamepad support to the game. The game can now be played (to some extend) via gamepad ... This week I reworked the object placement interface in Placing instructions into the program needs to be a smooth and lightweight process - which hasn't been the case with the previous ...