Media Summary: In this video, we optimize our mesh optimizer and calculate normals properly. In this video, we update the transforms so that you can specify objects relative to other objects in the scene. In this video, we properly handle our mesh resources on the GPU. Code:
51 3d Game Engine Tutorial - Detailed Analysis & Overview
In this video, we optimize our mesh optimizer and calculate normals properly. In this video, we update the transforms so that you can specify objects relative to other objects in the scene. In this video, we properly handle our mesh resources on the GPU. Code: In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders. This video is part of a new series where I construct a I might be the most excited about this video. I really wanted to learn how the original Doom
Notch, the creator of Minecraft, is stirring up the