Media Summary: I created a dodge system to add more gameplay mechanics to the Setup AI to detect the player and use random combos to attack the player. I felt the previous camera and movement system was rather restrictive and not very responsive. The movement have very slow ...
3rd Person Melee Prototype Basic - Detailed Analysis & Overview
I created a dodge system to add more gameplay mechanics to the Setup AI to detect the player and use random combos to attack the player. I felt the previous camera and movement system was rather restrictive and not very responsive. The movement have very slow ... Unity 3rd Person Basic Movement and Melee Combat Join our Filmstorm Motion Library: This is the first enemy AI implementation. Enemy is still ...