Media Summary: Today we get one of the most basic collision responses working, and we take a small detour to implement smoother player input. Support this series and get rewards! ▻ Welcome to Hit the like button! Let's get to 100 likes! :D
3d Game Programming Episode 27 - Detailed Analysis & Overview
Today we get one of the most basic collision responses working, and we take a small detour to implement smoother player input. Support this series and get rewards! ▻ Welcome to Hit the like button! Let's get to 100 likes! :D In this video, we write the GLSL code for point lights and create a few classes for point light data. In which we introduce saving and loading of our Finally, it's time to use the interaction system to make some entities interact with each other. Starting code: ...
Power Block : Nuren Created & Hosted By: Ben Nix Power Block: New Renaissance (NuRen) Watch Ben Nix make some pretty ...