Media Summary: This is a first attempt to make the Amiga blitter draw This is my second attempt to make the Amiga blitter draw This is a version where I've optimized the lighting so it no longer requires an FPU. It is running in PCEm set to a 386 at 16 MHz (it ...

286 Donut Subpixel Correction Disabled - Detailed Analysis & Overview

This is a first attempt to make the Amiga blitter draw This is my second attempt to make the Amiga blitter draw This is a version where I've optimized the lighting so it no longer requires an FPU. It is running in PCEm set to a 386 at 16 MHz (it ... Interested in joining the Six Pixels Studios family? Go to for more information!

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286 donut, subpixel correction disabled
Enabling and disabling sub-pixel accurate rendering
Polygon clipper added
286 donut
Buggy subpixel-corrected flatshaded cube with Amiga blitter
Subpixel-corrected flatshaded cube rendered with Amiga blitter
Subpixel-corrected flatshaded cube in VGA unchained mode
16-bit DOS donut
The Rolling Donut
SUB2r Guide Tutorial 03 Defective Pixels Cancellation DPC
Application Specific Customization | Donut Battery
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286 donut, subpixel correction disabled

286 donut, subpixel correction disabled

An alternative version of the

Enabling and disabling sub-pixel accurate rendering

Enabling and disabling sub-pixel accurate rendering

A video that illustrates the effect of

Polygon clipper added

Polygon clipper added

This is an updated version of the

286 donut

286 donut

Early test of

Buggy subpixel-corrected flatshaded cube with Amiga blitter

Buggy subpixel-corrected flatshaded cube with Amiga blitter

This is a first attempt to make the Amiga blitter draw

Subpixel-corrected flatshaded cube rendered with Amiga blitter

Subpixel-corrected flatshaded cube rendered with Amiga blitter

This is my second attempt to make the Amiga blitter draw

Subpixel-corrected flatshaded cube in VGA unchained mode

Subpixel-corrected flatshaded cube in VGA unchained mode

In this version, I apply

16-bit DOS donut

16-bit DOS donut

This is a version where I've optimized the lighting so it no longer requires an FPU. It is running in PCEm set to a 386 at 16 MHz (it ...

The Rolling Donut

The Rolling Donut

Interested in joining the Six Pixels Studios family? Go to https://sixpixelsstudios.com/como for more information!

SUB2r Guide Tutorial 03 Defective Pixels Cancellation DPC

SUB2r Guide Tutorial 03 Defective Pixels Cancellation DPC

Tutorial 03

Application Specific Customization | Donut Battery

Application Specific Customization | Donut Battery

Donut