Media Summary: In this video, we implement one of the most basic types of lighting, ambient light. To those wondering why I'm not posting videos, ... We can already detect what objects should be interacting, but have no way of specifying how they should interact. Today we begin ... Fine, ill do it myself - Over the past few months, I've been working on my own
23 3d Game Engine Tutorial - Detailed Analysis & Overview
In this video, we implement one of the most basic types of lighting, ambient light. To those wondering why I'm not posting videos, ... We can already detect what objects should be interacting, but have no way of specifying how they should interact. Today we begin ... Fine, ill do it myself - Over the past few months, I've been working on my own This video is part of a new series where I construct a Get Rust training from Let's Get Rusty: Patreon ▻