Media Summary: Andrew R. Brown Real-time Music and Sound with Generate random frequencies using a random object and bang object in PD - By User Click. Uses osc~, dac~, random and bang ... I think I'm gonna stick to composing things my usual way :)
10 Pure Data Tutorial Review - Detailed Analysis & Overview
Andrew R. Brown Real-time Music and Sound with Generate random frequencies using a random object and bang object in PD - By User Click. Uses osc~, dac~, random and bang ... I think I'm gonna stick to composing things my usual way :)