Media Summary: In this coding adventure I try to understand By popular demand, we're starting a new series! This one is going to go over some methods/techniques for coding a game like 7 ... I decided to mess around with a different type of voxel terrain generation:
Marching Cubes In Unity Part - Detailed Analysis & Overview
In this coding adventure I try to understand By popular demand, we're starting a new series! This one is going to go over some methods/techniques for coding a game like 7 ... I decided to mess around with a different type of voxel terrain generation: Sebastian's video: GitHub repository: ... A demo for the 3d voxel based terrain in my upcoming game, Operation Waterpark. Highlights: -Terrain height Perlin noise function with scale, octaves, persistence, lacunarity -Individual voxel texturing using a 2D ...
Watch as I address many of the concerns you'll face when using I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ...