Media Summary: Join the Discord: In this episode I explain what the Command Pattern is and how you can use it. Now that we're able to render objects, we're a few steps away from making the scenes in our In previous two videos, we worked on render items and compiling material shaders, and as I mentioned at the end of the last video ...
Game Engine Programming 056 3 - Detailed Analysis & Overview
Join the Discord: In this episode I explain what the Command Pattern is and how you can use it. Now that we're able to render objects, we're a few steps away from making the scenes in our In previous two videos, we worked on render items and compiling material shaders, and as I mentioned at the end of the last video ... Join the Discord: In this episode I add one of the final core elements to the classic Mario Previously, we extended the transform and script components of our entities with the functionality that enables us to update entity ... In this video we implement a custom binary format for meshes to facilitate faster load times, even on large meshes. We also hook ...